Customer interviews that lead to a different build
The Product Leaders work group on who to interview, what to show them and who carries the findings into the build.
Updated
Interviews change the build when they feed a decision someone owns, test a working prototype with realistic data, and are read against the segment and the job each customer came from.
- Start from the decision and its owner. Shaun Clowes would name the product decision the interviews could change, then put the accounts beside usage data and market context. After splitting a design problem among teams before anyone owned discovery, he named cross-team discovery owners. Jiaona Zhang would have that owner challenge the problem definition first: at Dropbox, Project Harmony framed collaboration too narrowly.
- Ask why twice. Yuhki Yamashita asks why a customer needs a feature, then why that problem exists, which can reveal a bigger opportunity. At Figma he would also ask customers whether their request mattered more than work already planned. Sometimes they chose the planned work.
- Show a working prototype with realistic data. Tamar Yehoshua would watch customers use a working prototype and note where they pause; Slack's UI revision ran on disposable prototypes turned around daily. Ravi Mehta starts with a data model and realistic test data, so customers judge the experience against their own task and not the placeholder layout.
- Check the segment before the roadmap. Ravi would put each account next to its segment and job. If a problem recurs among target customers, he would revisit the investment. If it comes mainly from customers you chose not to serve first, he would record the evidence and keep the current priority. Tamar would ask whether the fix belongs in the core product, an enterprise requirement or an integration.
- Interview the people who dropped off. Shaun would recruit people who abandoned setup and watch them try the first task. At Atlassian, a two-screen Confluence setup that suggested spaces drove a double-digit increase in people succeeding and purchasing, and interviews with people who got through setup would have missed the people it helped.
Ask a follow-up
Product Leaders
Frequently Asked Questions
What goes into a good product strategy?
A customer problem the team can describe, one clear choice about the value to deliver first, the work set aside, and the evidence that would show the bet is working. It should let the team explain a specific 'no' to an important customer.
How do you tell a product strategy from a roadmap?
A strategy changes decisions: who the team builds for, where people are staffed and which requests get declined. Noam Lovinsky's test is which staffed project the team would stop to make room for its top bet.
How do you scope an MVP?
Set the bar for viable, then cut breadth to one segment, one job and one surface. Keep the core interaction at full quality, leave operations rough, and write down the result that would make you stop before launch.
How should a product team handle feature requests?
Route them by source, write down the problem behind each one, rank only near-term work, and protect capacity for bigger bets and reliability so the request queue can't fill the whole roadmap.
How do you tell whether a new feature worked?
Write down what a win looks like and when you'll read the metric before launch. Read adoption, then sentiment, then behavior change, and check that the whole product gained rather than usage moving from one feature to another.
How do product managers keep stakeholders aligned on scope?
Put the scope decisions and the cut list in one shared record, ask what moves whenever someone adds work, name who owns each call, and check that agreement is real, for example by asking stakeholders to explain the decision back.
How do you forecast delivery for a project full of unknowns?
Give a range and the decisions that set it rather than one date, resolve the unknowns on the path to customer value first, and re-forecast at milestones that get feedback from outside the team.
How is AI changing the way product teams are organized?
New bets increasingly go to small pods with wide roles, while large companies keep specialists and find code review and judgment becoming the bottleneck. Either way, someone on the team still has to push for the user.
What makes a product brief useful?
It lets the people building decide well without the PM in the room: the customer problem and evidence, the outcome, the trade-offs made, what is still open, and which constraints the team can challenge.


